Minimal Metal compute wrapper used by the Apple MPS path. More...
#include <cstddef>#include <cstdint>

Classes | |
| struct | MetalBuffer |
| Opaque Metal buffer handle and size in bytes. More... | |
| struct | MetalDispatchBuffer |
| Buffer binding for a dispatch (buffer + offset). More... | |
| struct | MetalDispatchBytes |
| Inline POD bytes for a dispatch (small constant args). More... | |
| struct | MetalDispatchTexture |
| Opaque Metal texture handle for kernels that accept textures. More... | |
Functions | |
| void | metal_begin_frame () |
| Begin/end a logical frame (enqueue work for a command buffer). | |
| bool | metal_buffer_alloc (size_t size, MetalBuffer *out) |
| bool | metal_buffer_download (const MetalBuffer *buffer, size_t offset, void *data, size_t length) |
| bool | metal_buffer_fill (const MetalBuffer *buffer, size_t offset, uint8_t value, size_t length) |
| void | metal_buffer_free (MetalBuffer *buffer) |
| bool | metal_buffer_upload (const MetalBuffer *buffer, size_t offset, const void *data, size_t length) |
| bool | metal_dispatch_1d (const char *kernel_name, size_t threads, size_t threads_per_group, const MetalDispatchTexture *textures, size_t texture_count, const MetalDispatchBuffer *buffers, size_t buffer_count, const MetalDispatchBytes *bytes, size_t bytes_count, void *command_buffer) |
| Dispatch a 1D compute kernel. | |
| bool | metal_dispatch_2d (const char *kernel_name, size_t width, size_t height, size_t threads_per_group_x, size_t threads_per_group_y, const MetalDispatchTexture *textures, size_t texture_count, const MetalDispatchBuffer *buffers, size_t buffer_count, const MetalDispatchBytes *bytes, size_t bytes_count, void *command_buffer) |
| Dispatch a 2D compute kernel. | |
| bool | metal_dispatch_texture_kernel (const char *kernel_name, void *grid_texture_handle, size_t threads_per_group_x, size_t threads_per_group_y, const MetalDispatchTexture *textures, size_t texture_count, const MetalDispatchBuffer *buffers, size_t buffer_count, const MetalDispatchBytes *bytes, size_t bytes_count, void *command_buffer) |
| Dispatch a kernel using a texture as the grid shape source. | |
| void | metal_end_frame () |
| Commit and wait for the thread-local command buffer. | |
| void | metal_flush () |
| Commit and wait for outstanding thread-local work, if any. | |
| bool | metal_init () |
| bool | metal_is_available () |
| bool | metal_self_test () |
| void | metal_shutdown () |
Minimal Metal compute wrapper used by the Apple MPS path.